| Duration | January – April 2026 |
| Lead | LMU Munich |
Unity VR Workshop — February 2026 ✓#
On 24 February 2026, the project delivered its first major training event: a full-day online Unity VR Workshop with 21 participants from LMU Munich and Çanakkale partners.
Led by Dr. Erwan David, participants progressed from Unity basics to building interactive VR environments with C# scripting, XR Toolkit, and trial sequencing via coroutines. The workshop concluded with a collaborative “Cube Factory” capstone project.
📚 Workshop materials | 📋 Read more →
Python VR Workshop — April 2026#
A full-day hands-on workshop teaching how to build VR experiments with Python, Ursina, and pygame — from a first 3D scene to a complete experiment paradigm with trial sequencing, CSV data logging, and EEG triggers.
Instructors: Chunyu Qu, Artyom Zinchenko & Zhuanghua Shi (LMU Munich)
Six progressive exercises guide participants through:
| # | Exercise | What You Learn |
|---|---|---|
| 1 | Hello Ursina | First 3D scene with a cube |
| 2 | Build a Room | Construct rooms from primitives |
| 3 | Make It Real | Colliders, textures, lighting, skybox |
| 4 | Pick Up the Star | Proximity detection, HUD, gamepad input |
| 5 | Mini Experiment | State machine, trial sequencing, CSV logging, EEG triggers |
| 6 | Load 3D Models | Import GLB models, animate, interact |
🐍 GitHub repository | 📋 Workshop details | 💻 Setup guide