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Activity 2: Training Development

·215 words
DurationJanuary – April 2026
LeadLMU Munich

Unity VR Workshop — February 2026 ✓
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On 24 February 2026, the project delivered its first major training event: a full-day online Unity VR Workshop with 21 participants from LMU Munich and Çanakkale partners.

Led by Dr. Erwan David, participants progressed from Unity basics to building interactive VR environments with C# scripting, XR Toolkit, and trial sequencing via coroutines. The workshop concluded with a collaborative “Cube Factory” capstone project.

📚 Workshop materials  |  📋 Read more →

Python VR Workshop — April 2026
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A full-day hands-on workshop teaching how to build VR experiments with Python, Ursina, and pygame — from a first 3D scene to a complete experiment paradigm with trial sequencing, CSV data logging, and EEG triggers.

Instructors: Chunyu Qu, Artyom Zinchenko & Zhuanghua Shi (LMU Munich)

Six progressive exercises guide participants through:

#ExerciseWhat You Learn
1Hello UrsinaFirst 3D scene with a cube
2Build a RoomConstruct rooms from primitives
3Make It RealColliders, textures, lighting, skybox
4Pick Up the StarProximity detection, HUD, gamepad input
5Mini ExperimentState machine, trial sequencing, CSV logging, EEG triggers
6Load 3D ModelsImport GLB models, animate, interact

🐍 GitHub repository  |  📋 Workshop details  |  💻 Setup guide